Rasek

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Experience the glory and adventure of old-school online RPGs in this pixel art action MMORPG. Choose your class, customize your skills, battle with a clan or travel alone, play your way and fight to become a legend in Rasek.

responsibilities

game design• gameplay design• game systems design• enemy design• balancing• leadership and alignment of the game design team
ui/ux• wireframes/animated prototypes to support UI/UX

my experience

This is one of the most challenging games I've worked on as a game designer. Working on an MMORPG helped me better understand how to integrate each system so that they connect and interact with each other while remaining fluid with the gameplay.

The massive amount of content in this type of game also taught me a lot about how to handle various situations and improve my gameplay balancing skills, considering all the classes in the game, missions, enemies, and all the other variables in the equation.

contact

need a game designer/consultant for your game? let's talk.
pick the place you prefer and just send me a message.